SCHOOL OF BOLLYWOOD MUSIC
“Your Pathway to a Career in Music Production & Sound Engineering Starts Here.”
Our Courses
Diploma in music Production
Duration: 1 Year
Diploma in sound engineering
Duration: 9 Months
DIPLOMA IN MUSIC PRODUCTION + SOUND ENGINEERING
Duration: 1.5 to 2 years
mixing and mastering
Duration: 2.5 months
Admission Enquiry
SCHOOL OF BOLLYWOOD MUSIC
Education Facilities Partners
Aural Dimension Studios & Island City Studios
Island City Studio’s is a complete Audio, Music Production and Post Production Facility for the next generation of Audio and Music professionals. The Studio is equipped to provide a unique & creative environment to facilitate the development of a fresh, new and revolutionary wave of music in the independent, advertising and film industry in this country. The motive is to provide musicians,composers and sound engineers with all the correct tools and infrastructure to deliver their vision to the best of the ability.
Course Curriculum
Music Production course will prepare the students to understand the concept of Music Production right from the Beginners level to an Advanced level as per the Industry requirements.
Module – 1
- All the Major & Minor scale
- Harmony/ Chords/Triads and Types
- Inversion of Chords and their Use
- Relative Major and Minor Scale
- Family of Chords
- Harmonic/Chord Progression
- Ear training
- Staff notation
- Sight Reading
- Compass of instruments
Module – 2
- Time Signature
- Understanding and Working out with the Simple and Compound Time Signature
- Syncopation
- Rhythm Notation
- Working with melodies and countermelodies
- Harmonisation
- Voicing
- Transposition
- Music Modulation and types
- Using Pedal Point,Altered Bass Chords,Chord Leading Rules,Chords Substitution.
- Song Writing on Staff Notation
- Understanding about the Common Forms.
- Multi-instrument and Multi-output
- Native Instruments Kontakt 7 & Libraries
- Spectrasonics Omnisphere, Trilian, Keyscape
- Best Service Engine & Libraries
- UVI Workstation & Libraries
- Swar Systems Swarplug
- Ample Guitar & all Libraries
- Ujam & all Libraries
- XLN audio addictive drums, ToonTrack Superior Drummer
- Refx Nexus
- Synthesis (Additive,Subtractive,Fm, Granular)
- Hardware Synthesiser
- Software Synthesizer ( Falcon 2, Serum, Sylenth, Massive, Ana 2, Spire)
- Wavetable
- LFO
- Filters (HI & Low Pass,Bandpass, Notch)
- Envelopes (Attack,Decay,Sustain,Release)
- Oscillator
- Vocoder Synth
- Monophonic,Polyphonic,Ensemble Synth
- Vocal Recording & Voice Sound Processing
- Acoustic Drums Recording
- Acoustic & Electric Guitar Recording
- Recording, Punch in Recording,Multi track recording audio track
- Vocal Harmonies Stack Creation & Sound Processing.
- Introduction of Acoustic & Electric Guitar & playing style
- Understanding the Programing Process of Acoustic & Electric Guitar (Strum, Lead, Arpeggios, Riff Etc)
- Understanding the Programing Process of Nylon & Ukulele(Strum, Lead, Arpeggios, Riff, etc)
- Detailed understanding of Ample Guitar, Kontakt, Ujam and other Guitar Vst Plugins And Libraries
- Appropriate Sound Processing Treatment On The Sample Sound Libraries to make it Sound Real(Acoustic & Electronic)
- Introduction of Acoustic Drum and Electronic Drum Kit
- Programing Different Types of Grooves in Simple & Compound Time Signature(Acoustic & Electronic)
- Making your Own Drum Kit by using different sample sound libraries (Acoustic & Electronic)
- Appropriate Sound Processing Treatment on the sample sound libraries to make it Sound Real(Acoustic & Electronic)
- Ethnic & World Percussions Programming (Darbuka, Djembes, Bongos, Cajons, Cabasa, Congas, etc)
- Indian Rhythm Programming (Dhol, Dholak, Tabla, Duff, Shakers,etc)
- Electronic Dance Music Rhythm Programing (Electro House, Deep House, Big room, Synthwave, Hiphop, Future pop, Trap etc)
- Orchestral Drums Programming
- Pop, Rock Drums Programming (Acoustic & Electronic)
Part – 1 Essential Skills
- Concept
- Structuring the arrangement (what goes where and why)
- Harmonising with chords,progressions and substitutions (working with the harmonic background of an arrangement)
- Utilising voicing and voice leading(choosing the order of notes within a chord-and from chord to chord)
- Working with melodies and countermelodies
- Deciding on the right instrumentation (choosing which instrument play which note)
Part – 2 Instruments And Voices; Ranges And Techniques
- String instruments
(writing for both bowed and plucked strings)
- Brass instruments (writing for concert,marching, and drum corps brass)
- Woodwind instruments (writing for single reed,double reed, and flute-like instrument)
- Keyboard and electronic instruments (writing for the piano,organ, synthesiser and similar instruments)
- Percussion instrument (writing for drums and mallets)
- Voices (writing for sopranos,alto, tenor, basses and other voices)
Part – 3 Real World Arranging
- Arranging for an orchestra (creating symphonic pieces for the full orchestra)
- Arranging for a choir (creating vocal arrangement in stab fashion)
- Arranging for a rhythm section(writing in different styles and for different rhythm sections instruments)
- Background Scoring is related to providing background music in films, albums, etc.
- For students looking to make a career in the film industry, this module will be proven as a milestone to getting familiar with how background music works and the process of music scoring.
- Scoring Music for Feature Films , Short Films, OTT Platforms, Advertisements,etc.
- Understanding The Director’s Point of View..
- Importance of the Time Line & The Delivery
- Film Mixdown & Export..
- Overview of Logic Pro X , Ableton Live
- Tools, Channel Strips,Vst & Effect Plugins
- Quantise Midi notes and Flex Audio
- Midi Editor,Midi Transform and trigger Midi from Logic
- Vocal tuning using Flex,Wavetuner,Auto Tuner
- Recording, Punch in Recording, Multi track recording audio track
- Automation Audio & Midi
- Midi Controller Using FaderPort16
- Understanding and working with the Busses
- Summing & Routing with the Busses
- Vocoder and Vocal Production
- Understanding Compressor,Reverb, Delay, Equaliser
- Side chain techniques single and overall track
- Melodyne
- Understanding the Concept of Sampler
- Use of Different Sample
- Project Alternatives, Metadata
- Real Time & Offline Bouncing, Sample rate, Bitrate
- Understanding the Score Editor
- Parallel Compression,Reverb & Delay Techniques.
- Music Composition will help you achieve a perfectly finished music tune from a bunch of loops.
- Includes various elements like rhythm, beats, harmony, applying vocals, finishing, etc.
- Helps you enhance the skills like making the right phrasing of the tune, calculation of notes in any particular phrase, commercial value in a tune, etc.
- Songwriting and lyrics writing is closely knitted with music production. In this module, you will learn through analysis, examples, and sessions to compose and write songs in different genres. Highlights of this module include basic skills of lyrics writing, arranging your original compositions, and producing them.
- Equaliser(EQ)
- Compressor
- Reverb
- Delay
- Noise Gate
- Distortion
- Saturation
- Gain Staging
- Stereo Imaging
- Slate Digital Plugin Bundle
- Plugin Alliance Plugin Bundle
- Universal Audio Plugin Bundle(UAD)
- Solid State Logic Plugin Bundle(SSL)
- FabFilter
- Sound Theory Gullfoss
- Oeksound Soothe 2
- Izotope Plugin Bundle
- Waves Plugin Bundle
- The stage where you assemble the song structure. You’ll develop the intro, verses, bridge, choruses, breakdowns, and outro. It involves adding and subtracting different instruments throughout the song.
- Arrangement pattern for all different genres like Rock,Pop,Contemporary, Hip Hop, EDM, Orchestral, Bollywood, Rap Song, etc.
- Introduction of Acoustic & Electric Guitar Bass Guitar & playing Style
- Creating Groove with the Bass-line( All Genre)
- Understanding the Programming Process of Sub, Grunge, Slap,Fingered, etc
- Detailed understanding of Ample Guitar, Konkatk, Ujam and other Guitar VST Plugins and libraries.
- Appropriate Sound Processing Treatment on the Sample Sound Libraries to make it sound real(Acoustic & Electronic)
- Introduction of Acoustic & Electric Guitar Bass Guitar & playing Style
- Creating Groove with the Bass-line( All Genre)
- Understanding the Programming Process of Sub, Grunge, Slap,Fingered, etc
- Detailed understanding of Ample Guitar, Konkatk, Ujam and other Guitar VST Plugins and libraries.
- Appropriate Sound Processing Treatment on the Sample Sound Libraries to make it sound real(Acoustic & Electronic)
- History of Music Business
- Functions of a Record Label
- Introduction to Intellectual Property Rights
- Copyrights & Agreements
- Online Music Business
- Management of Content & Aggregators
- Introduction to EQ, compression and reverb
- Balancing levels and panning
- Using effects to enhance your mix
- Gain staging and achieving clarity in a mix
• Introduction to basic mastering concepts
Software & Hardware You Will Learn On
Our Placement Partners
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